September 10 Update: Cache Optimizations and Multiple New Map Scripting Additions
CS2 Update
[Map]
Cache
• Fixed multiple gaps on the map.
• Fixed a wallbang spot on B site.
• Added the missing Competitive mode CT spawn.
• Added additional T spawn points.
[Map Scripting]
• Reworked CSPlayerCamera.
• Renamed it to CustomPlayerCamera.
• Added GetPlayer, GetMode, SetMode, and SetFollowConfig.
• Deprecated IsEnabled, SetEnabled, and SetIsControllingAngles.
• Added an "observable" attribute to custom_hud_layout to control whether spectators see the same HUD layout as the observed player. Defaults to false.
• Fixed multiple bugs related to stale custom_hud_layout state when switching spectator targets.
• Added a top-level custom_hud_layout class driven by client state.
• HUD_BUYMENU_VISIBLE
• HUD_SCOREBOARD_VISIBLE
• custom_hud_layout now always renders on top of the base HUD.
[Miscellaneous]
• Chat content in demo files is now encrypted using the same rules as in CS:GO.
• Team chat can no longer be read during demo file playback.
• Global chat can only be read when replaying a demo file through the Watch interface.