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Skins/Items Talk: Does “Junk Yard” Actually Hide the Possibility of Being the Only “1.00 max-float” skins/items?

BUFFAssistant

Recently, overseas CS creators Flarey and Anomaly have both posted videos digging into the “only 1.00 max-float” skins/items in CS2 — Sawed-Off | Junk Yard.So why does CS2 have a weapon skin with a “text-level” condition, where the wear rating shows the word “All”?Let’s take a look~

How is the wear rating of a regular skin determined?

  Single-Precision IEEE 754 Equation  

In general, a skin’s float value falls between 0 and 1, where 0 represents “Factory New” and 1 represents “Battle-Scarred.”In practice, though, because Valve uses the IEEE 754 floating-point standard, the highest value a regular skin can usually reach is 0.999999887907 (that is, 1 - 1.2e-7, the maximum representable value in 32-bit), rather than exactly 1.

The highest-float skins/items currently "on record"

So how can Junk Yard theoretically roll a 1.00 max-float?

And that is exactly why there are currently 21 recorded world No. 1 highest-float skins/items, all with a wear value of 0.99999988079071 (1 - 1.2e-7).What makes this interesting, though, is that the prerequisite for hitting that maximum float is “the skin’s wear range must be 0.00–1.00,” while the Sawed-Off | Junk Yard has a wear range of 0.40–1.00!

Sawed-Off | Junk Yard wear range

Precisely because its minimum wear is set at 0.40, has a much denser spread of discrete values available to Valve within the "0.40-1.00" range than in a standard wear range, which makes a 1.00 max-float possible!

When the wear rating is 1.00, the in-game wear display shows “All.”
Although the Sawed-Off | Junk Yard can indeed be unboxed with a “1.00 max-float” result, what are the actual odds?The odds are still absurdly rare: 0.2 (the chance to unbox a specific blue/Mil-Spec skin) * 1/23301689 (the chance to hit that float value), which comes out to 0.00000000853. Even the 0.0026 chance to unbox a gold/rare special item is 300,000 times higher than the chance of pulling a “1.00 max-float” skins/items!

Current number of Sawed-Off | Junk Yard in existence
And that is exactly why, even though nearly a million Sawed-Off | Junk Yard skins have already been unboxed on the market, nobody has still managed to pull a Junk Yard with a 1.00 max-float!
The Possibility of Other “1.00 max-float” skins/items

“1.00 max-float” Karambit | Rust Coat inspect screen

Aside from Junk Yard having a wear range of 0.40–1.00, interestingly, the Rust Coat series among knife skins also has a wear range of 0.40–1.00, meaning it is likewise possible to pull a “1.00 max-float” one!But the chance to unbox a gold/rare special item is already far lower than hitting a blue, so the odds of pulling a “1.00 max-float” knife skin are basically close to nonexistent~
Could it still be possible to pull “1.00 max-float” skins/items in the future?

When skins/items from the Steam Workshop are selected by Valve to be added to the game, the creator is free to choose the wear range for their skins/items! This also means that if the creator chooses a 0.40–1.00 wear range, players would still have a chance to pull a “1.00 max-float” one!Next time you pull a high-float Junk Yard, remember to check carefully—you might have just missed the birth of the first-ever “1.00 max-float” skins/items~

Related Skins:
1.https://buff.market/market/goods/cs2/Sawed-Off%20%7C%20Fubar%20%28Well-Worn%29
2.https://buff.market/market/goods/cs2/%E2%98%85%20Karambit%20%7C%20Rust%20Coat%20%28Battle-Scarred%29